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Fixed

Fixed in 6000.0.11f1, 7000.0.0a12

Votes

0

Found in

6000.0.9f1

6000.1.0a7

Issue ID

UUM-74723

Regression

Yes

Play on awake does not work with an audio random container when instantiating a game object

-

Steps to reproduce:

  1. Download and open the attached project 'ARCPlayOnAwake.zip'.
  2. Open the scene 'ARCPlayOnAwake 1'.
  3. Enter play mode.
  4. Press 'A' to instantiate a game object with play on awake.

Actual results: No audio plays when the game object is instantiated.

Expected results: Audio plays when the game object is instantiated.

Reproducible with versions: 6000.0.9f1

Not reproducible with versions: 6000.0.0f1

Can’t test with versions:
2022.3.X
2021.3.X

Tested on (OS): MacOS (M1) 14.5

Notes:

  • It works for audio clips.
  1. Resolution Note (fix version 7000.0.0a12):

    Fixed empty playback when instantiating an AudioSource game object set to play on awake with AudioRandomContainer resource.

  2. Resolution Note (fix version 6000.0.11f1):

    Fixed empty playback when instantiating an AudioSource game object set to play on awake with AudioRandomContainer resource.

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