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Fixed
Fixed in 6000.0.11f1, 7000.0.0a1
Votes
0
Found in
2021.3.39f1
2022.3.32f1
6000.0.5f1
6000.1.0a7
Issue ID
UUM-73396
Regression
No
R 16 bit textures have banding effect when packed into a Sprite Atlas
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/R16 Issue/SampleScene“ Scene
3. In the Game View, observe the bottom red texture
Expected result: The texture color transition is smooth with no banding effect
Actual result: The texture has a faint banding effect
Reproducible with: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1
Reproducible on: Windows 11, macOS 14.4.1 (M1 Max)
Not reproducible on: No other environments tested
Note: In 2021.3.39f1, both the packed and unpacked textures have banding effect
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Resolution Note (fix version 6000.0.11f1):
Fix for this issue is available on Unity 6000.0.11f1 and above