Search Issue Tracker
Fixed in 2022.3.42f1
Fixed in 2022.3.X, 6000.0.X, 6000.0.8f1, 7000.0.0a19
Votes
5
Found in
2022.3.20f1
2023.2.12f1
6000.0.0b11
Issue ID
UUM-66729
Regression
Yes
WebGL "Cross-Origin-Embedder-Policy: require-corp" HTTP header is included when multithreading is off
Reproduction steps:
1. Open the attached “WebGLRepro.zip” project
2. Build and Run the project on WebGL (File > Build and Run)
3. Observe the Player in the Browser
Expected result: iframe is shown on the localhost server
Actual result: iframe gets blocked due to "Cross-Origin-Embedder-Policy: require-corp" HTTP header
Reproducible with: 2022.3.10f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b10
Not reproducible with: 2021.3.35f1, 2022.3.9f1
Reproducible on: Windows 11, macOS 14.0 (Intel) (User reported)
Not reproducible on: no other environment tested
Note:
- The issue started after COEP feature was added
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
Add comment