Search Issue Tracker
Fixed
Fixed in 2022.3.20f1, 2023.2.10f1, 2023.3.0b7
Votes
0
Found in
2022.3.19f1
Issue ID
UUM-61896
Regression
Yes
The error "type is not a supported string value" is thrown when using a default UIToolkit Inspector
Reproduction steps:
1. Open the attached project “ReproProject”
2. Open the “Assets/Scenes/SampleScene” scene
3. Enter Play Mode
4. In the Hierarchy Window, select the “GameObject” GameObject
5. In the Inspector Window, expand all elements in the colour list in the “WebcamImportantColorPicker” Component
6. Enable the “WebcamImportantColorPicker” Component a few times
7. Observe the behaviour of the Component
Expected result: The colour names are visible throughout, and there are no errors in the Console Window
Actual result: The colour names are not visible sometimes, and the error “type is not a supported string value” is thrown
Reproducible with: 2022.3.14f1, 2022.3.19f1, 2023.2.7f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.13f1
Reproducible on: macOS (Intel) 14.2.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 - Addressables Profiles window UI break when creating a new Variable with a long name
 - No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
 - Blurry, low quality Active Profile icon used in Addressables Profiles window
 - Tree Asset Preview window is not updated after assigning a new Material
 
Add comment