Search Issue Tracker
By Design
Votes
1
Found in
2022.3.4f1
2023.1.3f1
2023.2.0a23
Issue ID
UUM-41893
Regression
No
"Assertion failed on expression: 'IsNormalized(Vec3FromPx(direction))'" error when using RaycastCommand.ScheduleBatch in Play Mode
How to reproduce:
1. Open the attached user “RaycastErrorSample.zip“ project
2. Open the “RaycastErrorScene“ Scene
3. Enter Play Mode
Expected result: No errors in the Console
Actual result: “Assertion failed on expression: 'IsNormalized(Vec3FromPx(direction))'“ error in the Console
Reproducible with: 2022.3.4f1, 2023.1.3f1, 2023.2.0a23
Can’t test with: 2021.3.28f1 (Can’t enter Play Mode due to errors in the Console)
Reproduced on: macOS 13.4.1 (Intel), Windows 10 (by reporter)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note:
The assert seen in this issue, occurs when a direction vector that has not been normalized is passed in. The expectation when providing the direction vector is that it is already normalized.