Search Issue Tracker

Duplicate

Votes

0

Found in

2021.3.22f1

2022.2.17f1

Issue ID

UUM-34887

Regression

Yes

Global Illumination gets stuck on "Preparing Bake" when pressing "Generate Lighting"

--

-

Reproduction steps:
1. Open the attached “Test Project” project
2. Open the “Scenes/BreachsideTown” Scene
3. Open the Scene category in the Lighting window
4. Set the “Lightmapper” value to “Progressive GPU”
5. Press the “Generate Lighting” Button

Expected result: The Lighting is baked without any issues
Actual result: The Lighting baking is stuck on the “Preparing Bake…” task

Reproducible with: 2021.3.22f1, 2022.2.17f1
Not reproducible with: 2020.3.47f1, 2021.3.21f1, 2023.1.0a1, 2023.1.0b14 2023.2.0a11

Reproducible on: Windows 10

  1. Resolution Note:

    Fixes have landed in 2022.2.22f1 and 2021.3.27f1
    Duplicate of another internal issue: UUM-34425: Auto bakes restart when moving camera in debug visualization mode

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.