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Fixed

Fixed in 2021.3.21f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Votes

6

Found in

2020.3.44f1

2021.3.5f1

2022.2.0a18

2023.1.0a1

2023.2.0a1

Issue ID

UUM-3458

Regression

Yes

Order in Layer does not work when previewing in Prefab Mode

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How to reproduce:
1. Open the user-submitted project
2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)
3. In the Hierarchy window, select the GameObject "Particle System"
4. In the Inspector window, expand the Particle System's Renderer tab
5. Set the Order in Layer property to 10

Expected result: The Particle System is rendered above the Image
Actual result: The Particle System is rendered under the Image

Reproducible with: 2020.1.0a5, 2020.1.17f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b14, 2022.1.0a10
Not reproducible with: 2019.4.31f1, 2020.1.0a4

Note: The Particle System is rendered properly in the Scene and Game view

  1. Resolution Note (fix version 2023.2.0a5):

    Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.

  2. Resolution Note (fix version 2023.1.0b7):

    Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.

  3. Resolution Note (fix version 2022.2.10f1):

    Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.

  4. Resolution Note (fix version 2021.3.21f1):

    Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.

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