Search Issue Tracker
Fixed
Fixed in 2021.3.26f1, 2022.2.19f1, 2023.1.0b16
Votes
0
Found in
2021.3.24f1
2022.2.17f1
2023.1.0b14
Issue ID
UUM-34104
Regression
No
Button's background color does not fully transition back to its original color when stopping hovering over it and transition is enabled
How to reproduce:
1. Open the attached project “UITK MR.zip“
2. Open Scene “Menu“
3. Enter Play Mode
4. Hover over the “Host“ button and move the mouse away from the button
Expected result: The color of the button returns to the same as it was before hovering over it
Actual result: The color becomes a bit darker, but doesn’t return to it’s original color before hovering over it
Reproducible with: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a10
Not reproducible with: 2023.2.0a12
Can’t test with: 2020.3.47f1 (“Graphics.CopyTexture source and destination have different master texture limits. Source 1, Destination 0” error in the Console)
Fixed in: 2023.2.0a11
Reproduced on: macOS 13.0.1 (Intel), Windows 11 (by reporter)
Notes:
- Issue is reproducible in Builds
- If the transition is not enabled, then it behaves as expected without it being animated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Add comment