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Fixed

Fixed in 2023.1.0b11, 2023.2.0a8

Votes

6

Found in

2023.1.0b3

2023.2.0a2

Issue ID

UUM-26990

Regression

Yes

Performance degrades when profiling in newer Editor versions

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How to reproduce:
1. Create a new project
2. Enter Play Mode
3. Open the Profiler window (Window → Analysis → Profiler)
4. Change the profiling mode to Edit Mode
5. Stop the recording of the Profiler
6. Select any point in the profiled section

Expected result: Consistent performance between Editors
Actual result: Performance is slower and uses double the allocated resources

Reproducible with: 2023.1.0a20, 2023.1.0b3, 2023.2.0a2
Not reproducible with: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0a19

Reproduced on: macOS Ventura 13.1 (Intel), Windows 10 - User Reported

Note: Related Forum thread - [https://forum.unity.com/threads/regression-game-view-eating-x10-more-cpu.1377261/|https://forum.unity.com/threads/regression-game-view-eating-x10-more-cpu.1377261/]

  1. Resolution Note (fix version 2023.1.0b11):

    Improve Text performance for both IMGUI and UITK.

Comments (2)

  1. laurentlavigne

    Feb 15, 2023 22:10

    2023 is much slower than 2022 even without profiler.
    So the degradation that's slowly eroded the editor and was somewhat slowed down is back in a big way.

  2. Kamyker

    Feb 14, 2023 08:33

    "WHEN PROFILING" is a bit of a stretch, performance degrades also when not profiling.

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