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Fixed

Fixed in 6000.3.0b4, 6000.4.0a1

Votes

0

Found in

6000.3.0b1

Issue ID

UUM-116156

Regression

Yes

"Volumetric Clouds Combine" pass breaks rendering due to incorrect resource attachment.

-

Steps to reproduce:

1. Start a new HDRP sample project

2. Create a new Outdoor scene (Ctrl/Cmd+n)

3. Observe render loop breaking

 

Reproduces on: 6000.3.0b1

Does not reproduce on: 6000.2.3f1

 

Top of stacktrace: 

InvalidOperationException: In pass 'Volumetric Clouds Combine' when trying to use resource 'CameraDepthStencil PreRefraction' of type Texture at index 55 - SetRenderAttachment is called on a texture that is already used through UseTexture/SetRenderAttachment. Check your code and make sure the texture is only used once.
UnityEngine.Rendering.RenderGraphModule.RenderGraphBuilders.CheckUseFragment (UnityEngine.Rendering.RenderGraphModule.TextureHandle tex, System.Boolean isDepth) (at ./Library/PackageCache/com.unity.render-pipelines.core@d81ec9dcd5cb/Runtime/RenderGraph/RenderGraphBuilders.cs:396)

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