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In Progress
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Fix In Review for 6000.3.0a1
Votes
0
Found in
2022.3.60f1
6000.0.43f1
6000.1.0b12
6000.2.0a7
6000.3.0a1
7000.0.0a35
Issue ID
UUM-101784
Regression
No
Crash on PersistentManager::GetSerializedFileIfObjectAvailable when opening a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
Expected result: Project opens
Actual result: Project crashes and loading window does not close
Reproducible with: 2022.3.60f1, 6000.0.43f1, 6000.1.0b12, 6000.2.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
You can check if it has crashed in the Editor logs once the loading window shows “Open Project: Open Scene“, but it does not show up every time
First few lines of stack trace:
{noformat}0x00007FFFE07F45FC (Unity) PersistentManager::GetSerializedFileIfObjectAvailable
0x00007FFFE07FA6A5 (Unity) PersistentManager::ReadAndActivateObjectThreaded
0x00007FFFE07F80A1 (Unity) PersistentManager::LoadRemainingPreallocatedObjects
0x00007FFFE07F70D2 (Unity) PersistentManager::LoadFileCompletelyThreaded{noformat}
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