Search Issue Tracker

Fixed

Fixed in 1.3.2, 1.4.2

Votes

2

Found in [Package]

1.3.1

1.3.2

Issue ID

LOC-727

Regression

Yes

Error when use TextMeshPro Font Assets with Localized Property Variants

Package: Localization

-

[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966]

 

1. Install Localization and create 2 locale: eng (en) and thai (th)
2. Create 2 Localization tables: AssetTable: assets and StringTable: texts
3. Create 1 UI TextMeshPro
4. Use Localization Scene Control to change Text and Font Asset for UI TextMeshPro.
5. In Addressables Group > Play Mode Script > Use Existing Build
6. In Addressables Group > Build > New Build > Default Build Script
And when Click Play On Editor, i change language and got error.

* If i only change text and don't change Font Asset for TextMeshPro. It will work without error.
* If i use Unity Localization v1.1.1, v1.2.1, and change both text and Font Asset for TextMeshPro. It will work without error.

So i think this is error for Unity Localization v1.3.1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.