Search Issue Tracker
Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.3
Issue ID
LOC-1165
Regression
Yes
"Entry Name" string is out of place in the "Localize String Even" Component when the "String Reference" dropdown is expanded
Reproduction steps:
1. Open the attached “repro_IN-85878“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. In the Hierarchy, select the “Canvas → Text (TMP)“ GameObject
4. In the Inspector, observe the “Localize String Event“ Component
Expected result: There’s no “Entry Name“ string in the top-left of the Component
Actual result: There’s an “Entry Name“ string in the top-left of the Component, which is out of place and mixes up with the “String Reference“ parameter name
Reproducible with: 1.5.3 (2021.3.44f1, 2022.3.50f1, 6000.0.23f1)
Not reproducible with: 1.5.2 (2021.3.44f1)
Reproducible on: Windows 10 (22H2), Windows 11 (10.0.22635) (user’s)
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Add comment