Search Issue Tracker
Fixed
Fixed in 1.12.0
Votes
0
Found in [Package]
1.11.2
1.12.0
Issue ID
ISXB-1269
Regression
Yes
Serialized InputAction's Processor properties dropdown doesn't work inside the Inspector
Reproduction steps:
1. Open the attached “BugReport1.zip“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Capsule“ GameObject in the Hierarchy
4. Double-click the “Left Stick [Gamepad]“ Input Action under the My Script Component
5. Try to expand the “Axis Deadzone“ Processor’s dropdown
6. Observe
Expected result: Dropdown expands, Processor fields are exposed
Actual result: Dropdown doesn’t expand, no customizable fields are present
Reproducible with: 1.9.0 (2022.3.54f1), 1.11.2 (2022.3.54f1, 6000.0.30f1, 6000.1.0a7)
Not reproducible with: 1.8.2 (2022.3.54f1)
Reproducible on: M1 Max MacOS 15.1.1
Not reproducible on: No other environment tested
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Settings Asset “Open Project Settings > Graphics …” text overflows the button bounds when Inspector is narrow
- The “x” button to delete the input for the Source project is inconsistent and only appears when hovered and creating a new Template
- The “Next” button is not greyed out and still active when creating a new Template in the Hub and the Source project was selected but then something was searched with no options
- “Select a project.” label under the title is not needed because the Source project dropdown already has a placeholder “Search or select a project” when creating a new Template in the Hub
- [Usability] “Sorry, no templates match the search “”” message is not informative when creating a new Project in the Hub with Custom Template filtering enabled but no Custom Templates created
jpfranssen_
Jan 27, 2026 14:42
Is this issue back in 1.17.0?? Currently not seeing any fields in a serialized InputAction
[SerializeField] private InputAction test;