Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X
Votes
0
Found in
2017.2.0f3
Issue ID
972060
Regression
No
Editor crashes after clearing Blend Shapes with weights higher than 0
Steps to reproduce:
1. Open attached "BlendShapes.zip" Unity project
2. Open "main" scene
3. Expand "blendSphere" object in Hierarchy
4. Select "pSphere1" object
5. Enter Play mode
6. Set Blends value to False in "Blend Shape Disabler" component in Inspector
Reproduced in: 2018.1.0a5, 2017.3.0b11, 2017.2.0p3, 2017.1.2p3, 5.6.4p3, 5.6.0a1
Note: Crashes on Mesh.ClearBlendShapes() when Blend Shape weight is set to a value higher than 0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window
Add comment