Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
2017.3.0b5
Issue ID
959867
Regression
Yes
[AppleTV] Building a project that doesn't have all Icons set up for AppleTV fails with IOException
Steps to reproduce:
1. Create new Unity project
2. Switch to AppleTV
3. Build the project
4. Notice the build fails with the following error:
IOException: /Users/robertas/Documents/New Unity Project (3)/tvos-build-b5/UnityImages.xcassets/AppIcon.brandassets/App Icon - Small.imagestack/Layer-0.imagestacklayer/Content.imageset/LaunchScreenImage-transparent.png already exists
Workaround: You can successfully build for AppleTV if all icons are set up.
Reproduced with: 2017.3.0b5
Not reproducible with: 2017.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
Add comment