Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0f1
Issue ID
926559
Regression
No
[PVR] Progressive Lightmapper generates lightmaps when scene doesn't contain any baked light contribution
Repro steps:
1. Open "ProgressiveLightmapperBug.zip" project
2. In the Lighting window press "Auto Generate"
Expected result: Automatically generate the lighting
Actual result: Unity crashes due to memory shortage on low-end machines.
Expected result: no baked lightmaps are generated.
Actual result: 7 black 1K lightmaps are generated
Fixed in: 2017.3.0b9
Reproduced with: 2017.2.0b2, 2017.1.0f2, 2017.1.0f1, 5.6.2p2,
Did not reproduce on: 5.5.4p1 (Progressive lightmapper isn't in 5.5)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment