Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
1
Found in
5.6.0f3
Issue ID
918916
Regression
Yes
[VR]CommandBuffer.Blit doesn't work when used in CameraEvent.AfterEverything
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode with a VR headset connected
Expected result: Camera is overridden with Blit texture
Actual result: nothing happens
Reproduced on 5.6.0b11, 5.6.0f3, 5.6.1p3, 2017.1.0b8
Not reproduced on 5.6.0b10
Regression introduced in 5.6.0b11
Notes:
-Works fine without VR
-AfterImageEffects works fine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Add comment