Search Issue Tracker
Fixed in 2017.1.X
Votes
4
Found in
5.6.1f1
Issue ID
913547
Regression
Yes
[VR] Stereo Display (non-head mount) produces only black screen in build
Steps to reproduce:
1) Open new project
2) Make sure VR mode is on in Player Settings
3) Select "Stereo Display (non-head mount)" as prefered API
4) Build and run
Actual result: Black screen is seen, not even "Made with Unity" logo is shown
Expected: View is seen, build runs normally
Tested and reproduced on:
Windows 10
Unity 5.6.1p1, 2017.2.0a1
Not reproducible in:
Unity 5.5.3f1
Verified FIXED 2017.1.0a4, 5.6.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment