Search Issue Tracker
Fixed in 2018.3.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
5.4.0b22
Issue ID
805844
Regression
No
[DX11] running player on fullscreen exclusive mode shows black screen for too long
How to reproduce:
1. Open the attached project
2. Make sure that your graphics api is DX11
3. DX11 Fullscreen mode should be set to exclusive mode
4. Build and run the scene
5. Disable windowed
6. Notice that all screen becomes black for some time
7. Alt+Enter to minimize the window
8. Notice that it becomes black too
Note: If one uses two monitors, each time you click on application it makes screen black too. When minimizing both monitors start blinking.
Fixed in: 5.6.6f2, 2017.1.4p1, 2017.2.3p1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b4, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment