Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.3p1
Issue ID
776552
Regression
Yes
[WWW] New WWW object without internet connection doesn't set Error field
Steps to reproduce:
1. Download and open attached project "WWW test.zip"
2. Open scene "Test" and play it
3. Notice output in console: "WWW.isDone: true WWW.error: <> WWW.text: <OK>"
4. Turn off internet in a way that is convenient for you
5. Play scene again and notice that WWW.error part in output is empty
Expected result: Console output is "WWW.error: <Failed to connect to 192.121.166.103 port 80: Network unreachable>"
Notes: If WWW connection address is changed to domain name instead of address (e.g. "http://google.com") error is shown as expected.
Tested and reproduced on:
OSX 10.11
Unity 5.3.3p2, 5.4.0b8
Not reproducible on:
OSX 10.11
5.2.4f1
Windows 10
Unity 5.1.4f1, 5.2.4p1, 5.3.3p3, 5.4.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
Add comment