Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.2f1
Issue ID
771860
Regression
No
[NetworkClient] MsgType.Disconnect is returned if connections times out when connecting to non-existing server
Steps to reproduce:
1. Open attached project
2. Open scene "bug"
3. Run it and wait until connection to non-existing server times out
4. Notice that MsgType.Disconnect was returned as registered handler
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.2p4, 5.4.0b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
S4UC1SS0N
Apr 06, 2018 22:15
One year later and it's still the case.
_FLX
Mar 31, 2017 11:59
Look like there is a regression here, this bug is showing in version 5.5.2f1