Search Issue Tracker
Fixed
Votes
0
Found in
5.0.2f1
Issue ID
701504
Regression
No
OnTriggerEnter/Stay callbacks when no collision is happening
How to reproduce:
1. Open scene Scenes/Voodoo House Trigger.unity
2. Play the scene
- Note that the console has log messages about OnCollisionEnter and OnCollisionStay
- Nothing is actually intersecting for the messages to appear
- Moving the Collision detector object to the outside of the building causes the callbacks to happen less frequently
- Moving the object far enough out causes the callbacks to stop
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
Add comment