Search Issue Tracker
Fixed in 14.0.0
Fixed in 12, 14.x (not landed yet)
Votes
0
Found in [Package]
10.4
Issue ID
1347420
Regression
No
[VFX Graph] NullReferenceException is thrown to the Console when switching to another graph
[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to another graph
How to reproduce:
1. Open the attached package
2. Open 'VFX - 1' graph and attach it to the Target GO window
3. Open 'VFX - 2' graph
Expected result: No errors are thrown to the Console
Actual result: 'NullReferenceException: Object reference not set to an instance of an object' is thrown to the console
Reproduce with: 2022.1.0a1 (master)
Note:
- If the issue does not reproduce, press Set Capacity button in Debug section (attached gif of reproduction)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
Resolution Note (fix version 14.0.0):
Fixed in 14.0.0 (2022.2.0a3)