Search Issue Tracker
Fixed in 1.0.0-pre.2
Votes
3
Found in [Package]
0.10.0-preview.7
Issue ID
1291523
Regression
Yes
[XR][XR Interaction Toolkit] Ray Interactor originalAttachTransform initialized to default pose instead of attachTransform pose
How to reproduce:
1. Open attached "AttachTransformBug.zip" project and Scenes/SampleScene scene
2. In the Hierarchy, select XR Rig/Camera Offset/RightHand Controller/Attach Transform
3. In the Inspector, observe the Transform Position
4. Enter the Play mode
5. Observe the Transform Position
Expected result: Attach Transform remains at Transform Position (1,1,1)
Actual result: Attach Transform is resetted to Transform Position (0,0,0)
Reproducible with: 0.10.0-preview.7(2019.4.15f1, 2020.1.14f1, 2020.2.b12, 2021.1.0a6)
Not reproducible with: 0.0.6-preview - 0.9.4-preview(2019.4.15f1, 2020.1.14f1, 2020.2.b12, 2021.1.0a7)
Could not test with: 2018.4.29f1(XR Interaction Toolkit is not supported)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rotation Property collapses after changing Interpolation Type In Animation window
- It is possible to enter impossible Scope name in the Scope Registries of Package Manager Project settings
- 'EditorSceneManager.sceneCount' reports the wrong count when called by an 'EditorSceneManager.sceneClosed' event
- Entering large values in keyframe “Value” causes Curve to disappear and spams Mesh Bounds errors in the Console window
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
Add comment