Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1261051
Regression
No
[VFX Graph] Locked assets are getting editable in default VFX graph when toggling Blackboard button
Property can be created and drag in VFX editor even if the default VFX asset is Locked.
Steps to repro:
1. Create a new HDRP project.
2. GameObject > Visual Effects > Visual Effect.
3. Inspector > Assign Any default VFX Graph.
4. Toggle Blackboard button.
5. Create a property in Blackboard window.
Actual Result:
Locked assets are getting editable in default VFX graph.
Expected Result:
Locked assets should not get editable in default VFX graph.
Reproducible in:
2020.2.0a17, 2020.1.0b15, 2019.4.3f1, 2019.3.2f1 with Package Version 9.0.0-preview.33, 8.1.0, 8.0.1, 7.3.1.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
Resolution Note (fix version 12.0.0):
Fixed in Package version 12.0.0.