Search Issue Tracker
Fixed in 1.3.0
Fixed in 1.2.13
Votes
0
Found in [Package]
1.2.11
Issue ID
1221054
Regression
No
HideInMenu attribute on a custom Marker class does not hide it from the menu
1) Add the file that is linked to this case (see first comment) to your project.
2) Create a new timeline asset.
3) Open the timeline asset in the timeline window.
4) Create a signal track.
5) Right-click on the track.
result: "Add Custom Marker That Should Not Appear" is shown in the menu.
expected: It should not be shown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Add comment