Search Issue Tracker
Not Reproducible
Votes
4
Found in
2018.4.0f1
2019.1.0a1
2019.1.2f1
2019.2.0a1
2019.3.0a1
Issue ID
1154911
Regression
No
[macOS] When editing a Plane mesh using ProBuilder the Editor becomes slow with a noticeable delay
How to reproduce:
1. Download and open the attached project "Super Slow Editor Bug Report.zip"
2. Open the "SmapleScene", then select Tools Open Probuilder -> "Probuilder window" and then choose "Face select" mode
3. Drag any face of the "Plane" upwards or downwards (as shown in attached video)
4. Observe that multiple seconds pass between Editor render frames
Expected result: There's no delay when editing a mesh using ProBuilder
Actual result: When editing a mesh using ProBuilder the editor becomes laggy
Reproducible with: 2018.4.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4
Note:
* This issue is not reproducible on Windows
* Couldn't reproduce this with LTS 2017.4 since Probuilder was not available
* This was reproduced with:
- iMac (Retina 5K, 27-inch, 2017)
- 3,4 GHz Intel Core i5 Processor
Comments (1)
-
jaydee_programming
Jun 01, 2019 00:36
I found the issue mitigated by turning on vsync. Also switch from Metal -> OpenGL helped... Something is going on with macOS/vsync/metal/opengl
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
Resolution Note (2020.1.X):
We were unable to reproduce this issue