Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
0
Found in
2017.4.1f1
Issue ID
1041327
Regression
No
Editor crashes on Animation::SetVisibleInternal after animation component doesn't unregister visibility callback correctly
How to reproduce:
1. Open the "terratech.zip" project
2. Open the "game" scene
3. Enter Play mode
4. Press New Game
5. Select Campaign
6. Press Play
Actual result: Unity crashes
Reproducible with: 2018.3.0a2, 2018.2.0b9, 2018.1.5f1, 2017.4.5f1, 2017.2.3f1, 2017.1.4p2.
Note: Before the crash, error "Assertion failed on expression: 'renderer->HasEvent(AnimationVisibilityCallback, this)'" appears.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
Add comment