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Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce: 1. Open attached project 2. Open Profiler window 3. Enter the Play Mode 4. Select Memory part of the Profiler 5. C... Read more
Crash on block_remove when using a custom allocator and Native Collections
Reproduction steps: 1. Open the attached “Allocator Crash Example” project 2. Open “SampleScene” 3. Enter Play Mode 4. Observe t... Read more
Updating Collections package from 1.2.4 to current throws errors
Notes this issue does not occur on package updates 1.3.1 and above, but does occur on packages 1.2.4 and below. # Create a new Un... Read more
FixedString is formatted without braces when using AppendFormat
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4.... Read more
InvalidOperationException is thrown when using NativeList<T>.BinarySearch
How to reproduce: 1. Open the user's attached project 2. At the top of the Editor window, go to Issue -> BinarySearch 3. Observe ... Read more
"Burst error BC1091: External and internal calls are not allowed inside ...
How to reproduce: 1. Open the attached project "Projjj.zip" 2. Build the project Expected results: Build is successful Actual ... Read more
"There are 2 settings providers with the same name Preferences/Jobs in U...
Reproduction steps: 1. Open the attached “repro-project“ project 2. Observe the Console Expected result: No warnings are thrown... Read more
NativeList with WriteOnly Attribute causes a memory leak when exiting Pl...
How to reproduce: 1. Open the “MeshBreaker“ project 2. Open the “SampleScene” 3. Enter Play mode then exit Play mode and observe ... Read more
Crash on mono_jit_runtime_invoke when updating to Collections 1.2.4 and ...
Reproduction steps: 1. Open the user’s attached project 2. Open the Package Manager window and select the “Collections“ package 3. U... Read more
Deferred Job arrays don't work when cast to a NativeSlice
Reproduction steps: 1. Open the attached project "Deferred_NativeSlice_Bug" 2. Enter Play mode 3. Observe the Console log 4. Ope... Read more
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