Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b4
Issue ID
632932
Regression
No
You can export empty package
You can export empty package
2) How can we reproduce it using the example you attached
1 Create new project
2 Select Assets folder and select main menu->Assets->Export Package
3 In appeared window deselect Assets folder (turn off check box) and press Export-button -
so you created empty package (maybe it is ok)
When exporting from a project with no assets the export window display a message related to no asset to "import" can be confusing.
4 Next try to import this package back to Unity - you will get window with text "All assets from this package are already in your project"
Expected result: think this text should be something like "Empty package" or smth like that
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Add comment