Search Issue Tracker
Fixed in 8.0.1
Votes
0
Found in [Package]
7.5.2
Issue ID
1311986
Regression
Yes
[XR][URP] MSAA does not get applied when it is enabled
Reproduction steps:
1. Open the user's attached project "UniversalRPAntiAliasingBugReport.zip"
2. Load the "SampleScene"
3. Select the "UniversalRP-ForBugReport.asset" in the Project window
4. Make sure MSAA is Disabled
5. Enter Play mode and note that edges of surfaces are jittering
6. Change MSAA to 8x
Expected result: edges of surfaces are not jittering
Actual result: edges of surfaces are jittering
Reproducible with: URP 7.5.2, 7.5.3 (2019.4.20f1, 2020.2.0a11)
Not reproducible with: URP 7.5.1 (2019.4.20f1), 8.0.1 (2020.2.0a11), 10.3.1 (2020.2.4f1), 11.0.0 (2021.1.0b6), 12.0.0 (2021.2.0a4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected
Add comment