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Votes
1
Found in
Issue ID
1152258
Regression
Yes
[XR] Modifying XRSettings.eyeTextureResolutionScale always fails
How To Reproduce:
1) Create a new project.
2) Enable XR with a Windows Standalone target.
3) Create a script to change XRSettings.eyeTextureResolutionScale at runtime.
Expected Results: The eyeTextureResolutionScale is changed correctly when modified in playmode.
Actual Results: Adjusting eyeTextureResolutionScale fails and results in the error:
"The Requested Render Scale: 0.500000, is too large. Not enough memory to allocate Eye Textures. VRSettings.renderScale reverted to 1.000000.
UnityEngine.XR.XRSettings:set_eyeTextureResolutionScale(Single)"
Reproducible in: 2019.3.0a3 (e289e67be1a5)
Notes: Occurs regardless of stereo rendering mode.
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This is a duplicate of issue #1130382