Search Issue Tracker
Duplicate
Votes
57
Found in
Issue ID
672251
Regression
Yes
WWW POST request on WebPlayer built by Unity 5.0.0f2 creates an invalid request
WWW POST request on WebPlayer built by Unity 5.0.0f2 creates an invalid request, therefore servers cannot read the body properly and they receive missing headers.
-
toddw
Mar 24, 2015 05:24
Same issue here, works fine in editor, windows and android, but doesn't work on iPhone 5.
GuiText shows up blank on devices running iOS 8.2 with my live versions built with Unity 4.6, which has apparently been fixed in Unity 5, but I can't get a build out with all my web server communications broken. I'd downgrade to an older version of Unity but... Apple requires x64 builds now, which I need Unity 5 to create.
-
KingArbinV
Mar 19, 2015 17:31
Similar issue here and when i do get the web player to work or any build, things stop working.
I'm using Azuline Studio's Realistic FPS Prefab Asset from the store and the character can do everything its supposed to in the editor player, but when you build (Doesn't matter which platform) the water loses its underwater fog and color, the inputs for grabbing weapons to use doesn't work, menus don't appear when you press escape, everything seems to be broke when I build. -
D3tona
Mar 19, 2015 13:26
@_RADAGAN - Thanks.
-
_Radagan
Mar 19, 2015 12:48
I wasn't able to wait on this bug to be resolved, so I switched from www to BestHTTP Pro.
I thought it worth mentioning to others here that BestHTTP works great and the code changes were very minor to switch over.
Web Player on Safari, Firefox, and Chrome all work now for my app.
-
_Radagan
Mar 18, 2015 07:31
This is a major issue for my company's app. We contractually must support more than Chrome. Come on Unity, this is a little bug that makes a big difference: Web Player becomes Chrome Player!
-
D3tona
Mar 17, 2015 17:25
-
Stickmansoft
Mar 16, 2015 14:32
When I put System.Web.dll and System.Web.Services.dll in to the project the PC compilation works well. Instead Web Player compilation won't works and Unity show follow error message: Error building Player: Extracting referenced dlls failed.
-
Treadon
Mar 13, 2015 19:52
Any sort of workaround?
-
Shmakov
Mar 12, 2015 12:43
Same here. Works fine with Chrome in Mac OS, but fails with Safari and Firefox. Please, fix it ASAP.
-
ki_ha1984
Mar 11, 2015 14:16
Is there any solution with this problem ?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #679397