Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0f1
Issue ID
604189
Regression
Yes
WP8 app touch and mouse input positions are incorrect on WP8.1 Lumia 1520
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
zero3growlithe
Dec 08, 2014 15:31
The problem persists on Lumia 930 on newest Unity 4.6 (the final release), works only after applying scale factor of 1.5 to the Input.GetTouch(index).position;