Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.2.0a1
Issue ID
528030
Regression
No
Wireframe edges not rendered when sprite frame is selected
- Generate frames from the attached dude_animation_sheet.png using auto atlassing
- Drag frame_0 in the scene
- Select the Wireframe view mode. Wireframe is displayed as two triangles
- Select the sprite in the scene-view. Wireframe becomes just a diagonal line (triangle edges are not rendered because of overlapping with selection rectangle) - see attached image
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
Add comment