Search Issue Tracker
Fixed
Votes
2
Found in
4.1.0f3
Issue ID
534355
Regression
No
When the status bar is enabled and the keyboard is opened, the Unity view is resized
When the status bar is enabled and the keyboard is opened, the Unity view is resized. This also happens when there is android:windowSoftInputMode="stateVisible|adjustPan" set for each activity in AndroidManifest.xml.
Tested device:
Google Nexus 10 with Android 4.2.1
Unity Version:
4.1.2f1 (911c7369eeac)
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
sjowen
Feb 04, 2015 16:24
I get the same thing only after a user touches on an admob banner. Once the user opens an ad from admob and then goes back in the game and enters a scene with a keyboard, everything is pushed upwards. Tested it on two devices running Android 4.4.4 and one device on 4.1.1. I'm using Unity 4.6.1p5
kyucon
Apr 09, 2014 14:45
When the status bar is enabled on iOS, the text box position is weird.