Search Issue Tracker
Active
Votes
45
Found in
2021.3
2022.1
2022.2
2022.2.0a1
Issue ID
1388816
Regression
Yes
[WebGL][Chrome] "The message header is corrupted and for security reasons connection will be terminated." errors
How to reproduce:
1. Open the attached project
2. Open Test Runner window
3. Run Playmode tests on WebGL
Expected result: No issues
Actual result: "The message header is corrupted and for security reasons connection will be terminated." errors in the UI and browser console
Not reproducible after Build&Run
Reproducible with Google Chrome Version 96.0.4664.110
Not reproducible with Safari 15.2
Tested with MacBook Pro (16-inch, 2019), Big Sur 11.6.2
Reproducible: 2021.3.0f1, 2022.1.b1, 2022.2.0a1
Comments (16)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MaterialPropertyBlock of a SpriteRenderer is reset when it is updated through the color picker
- NullReferenceException occurs when accessing "containerWindow" on a Scene View Overlay
- Vertical scrollbar appears in the "Packages" section when it is not needed
- TlsException is thrown when AVG Mail SSL Scan is used
- Edit Bounding Volume buttons are missing when GameObject contains a component with a missing script
mathijs-mibo
Jun 02, 2022 06:14
We're also running into this issue after upgrading to 2021.3.1f1. Unable to profile our WebGL application using "Build and Run" with "Development Build" and "Autoconnect Profiler" switched on.
Would be really helpful to have a fix or workaround for this.
forcepusher
May 20, 2022 20:42
Again, this is not just about the Test Runner in 2022 - this is about the WebGL profiler in LTS 2021.
Profiler data sent to the Editor is corrupted, so it's impossible to profile our games.
AlexFCL
May 14, 2022 03:26
2021.2.19f1
WebGL development build + autoconnect profiler
When running the build in windows 10 chrome/firefox/edge the profiler does connect as can be seen in the unity editor console, but will fail immediately after that with the error message keep appearing as an overlay on top of the webgl canvas. The profiler window does not show any profiling data.
Lorrak
Apr 18, 2022 13:11
Indeed, autoconnect profiler + development build, 2021.3.01f lts
forcepusher
Apr 12, 2022 14:49
In fact, just running "Build and Run" with "Development Build" and "Autoconnect Profiler" is enough to reproduce it.
forcepusher
Apr 12, 2022 14:45
Same thing in 2021.3.0f1 LTS. Backport please ?