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Fixed in 2017.3.0f3
Votes
86
Found in
5.2.1p2
Issue ID
733507
Regression
No
[VR] Terrain tree billboards position gets offsetted by VR headset position
To reproduce:
1.Open attached project.
2.Open and run "testscene" scene located in Assets.
3.Try looking around in VR headset, notice that tree billboards gets their position changed along the VR headset position/rotation.
Will be tracking as an item on the roadmap. Information to come soon.
Comments (15)
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zzzzz
Dec 03, 2016 01:46
Still happening in 5.5 release...
I just set Billboard distance to 2000 effectively turning it off.
Liens
Oct 30, 2016 16:00
Anyone know any hacks around this that doesn't involve speedtree?
Bryan-Legend
Oct 01, 2016 20:09
Still happening in Unity 5.4.0f3.
The billboards are just including the rotation of the camera pitch angle. Could be an easy fix.
Elecman
Jul 15, 2016 12:00
UNITY TECHNOLOGIES ANNOUNCES $181 MILLION SERIES C LED BY DFJ GROWTH.
Right. So fix it.