Search Issue Tracker
Active
Fixed in 2023.2.15f1, 6000.0.0b11
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.10f1
2023.3.0b7
2024.1.0a1
6000.0.0b11
Issue ID
UUM-63417
Regression
No
Visual jumps/Screen stretching occurs during rotation when using UnityFramework
How to reproduce:
1. Download and open the attached "uaal-example-master 2.zip" file
2. Open the "both.xcworkspace" file
3. Deploy the project to iOS
4. Rotate the device
Expected outcome: No stretching/visual jumps occur during the rotations
Actual outcome: Screen stretching/visual jumps occur during the rotations
Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.10f1, 2023.3.0b7
Reproduced with: iPhone 13 Pro (iOS 16.6.1)
Note: Videos showcasing the issue are attached
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 6000.0.0b11):
Verified with 6000.0.0b11
Resolution Note (fix version 2023.2.15f1):
Verified with 2023.2.15f1