Search Issue Tracker
By Design
Votes
0
Found in
6000.4.0a2
Issue ID
UUM-121702
Regression
Yes
Visual Effect Graph window built-in error message does not appear when making a node connection that would cause the error message to appear
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the Visual Effect Graph package
- Create a new Simple Loop Visual Effect Graph (Assets > Create > Visual Effects > Visual Effect Graph)
- Open the newly created Simple Loop Visual Effect Graph
- Create a new "Random Selector Weighted" node
- Connect the "Random Selector Weighted" node's output to the Drag Coefficient
- Observe the Visual Effect Graph
Actual results: No errors appear
Expected results: “An edge with the same input and output already exists” error appears in the Visual Effect Graph window
Reproducible with versions: 6000.4.0a2
Not reproducible with versions: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a1
Tested on (OS): MacOS Silicon Sequoia 15.6.1
Notes:
- Error message appears in all other Editor versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Resolution Note:
The error message that was shown previously was a bug. Now there is no error message, which is the expected result of fixing the previous bug.