Search Issue Tracker
Fixed in 7.1.7
Votes
0
Found in [Package]
7.1.2
Issue ID
1191680
Regression
No
[Visual Effect Graph] Seed dropdown text overlaps when "Per Particle Strip" option is selected
Seed dropdown text overlaps with the dropdown when "Per Particle Strip" option is selected under "Random Number" Node, refer attached screenshot.
Steps to repro:
1. Create a new project
2. Windows > Package Manager > Visual Effects Graph > Install
3. Project > right-click > Visual Effects > Visual Effect Subgraph Block
4. New VFX Subgrapg Block > Right-click > Create Node > Random > Random Number
5. Select "Per Particle Strip" option from "Seed" dropdown
Actual Result:
Text gets overlap with dropdown when "Per Particle Strip" option is selected
Expected Result:
Text doesn't get overlap with dropdown when "Per Particle Strip" option is selected
NOTE: "Per Particle Strip" option is introduced in VFX Package version 7.1.1 and Unity 2019.3.0b4
Reproducible in:
2020.1.0a9, 2019.3.0b7, 2019.3.0b4
Package Version found: 7.1.2,7.1.1
Environment:
Occurs only on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment