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Won't Fix
Under Consideration for 1.2.X
Votes
0
Found in [Package]
multiplayer-playmode-1.2.0
Issue ID
MTTB-199
Regression
No
Virtual Player Editors Crash on SourceAssetDBWriteTxn::Run when entering the Play mode
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open the Multiplayer Play Mode window (Window > Multiplayer Play mode)
3. Enable Virtual Player 2
4. Wait until it is Active and Enter Play mode on the Main Editor
Expected result: The Play mode starts
Actual result: Virtual Player 2 Editor crashes
Reproducible with: 0.2.0, 1.0.0, 1.2.0 (6000.0.9f1)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Note: Deleting Sirenix plugin stops the crash
First few lines of stack trace:
{noformat}0x00007FFB1FEBA8FC (Unity) SourceAssetDBWriteTxn::Run
0x00007FFB1FC5B48D (Unity) ShaderCompilerClearIncludesCache
0x00007FFB1F6C1301 (Unity) DoShaderImportProcessing
0x00007FFB1F6CEEB6 (Unity) ShaderImporter::UpdateShaderWithSource
0x00007FFB1F6C103B (Unity) ShaderImporter::CreateShaderAssetFromScript
0x00007FFB1DE83F83 (Unity) ShaderUtil_CUSTOM_CreateShaderAsset{noformat}
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Resolution Note:
The user addressed the problem themselves by updating the template.