Search Issue Tracker
Fixed in 7.2.0
Votes
1
Found in [Package]
7.1.1
Issue ID
1190606
Regression
Yes
View Dir node plugged into Vertex Position creates error: undeclared identifier 'GetWorldSpaceNormalizeViewDir'
First reproduced in SRP version 7.1.2 (release)
Reproduces in 7.1.1
Also reproduces on SRP github master (149c704197)
Does not reproduce in 7.0.1
Reproduction steps:
1. Use a project with Shadergraph and Universal RP
2. Create a PBR shader (or unlit shader)
3. Create a "View Direction" node
4. Plug it into position
Expected result: the shadergraph still compiles
Actual result: the shadergraph fails to compile with error: Shader error in 'PBR Master': undeclared identifier 'GetWorldSpaceNormalizeViewDir' at line 721 (on d3d11)
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point
Tomatech
Mar 16, 2020 22:30
This has not been fixed in 7.2
rthom
Feb 13, 2020 19:00
Error also appears when view direction node is plugged into Vertex normal input of PBR master node in URP in unity 2019.3.0f6
Haeferlkaffee
Feb 02, 2020 23:42
This error still appears in Unity 2019.3.0f6