Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
3
Found in
2021.3.40f1
2022.3.38f1
6000.0.10f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-75617
Regression
No
[TextMeshPro] Vietnamese language character "ồ" gets replaced with "?" when using InputField in the Player
Reproduction steps:
1. Install "UniKeyNT.exe" and switch to the Vietnamese language (see [https://www.unikey.org/en/|https://www.unikey.org/en/] )
2. Open the attached "UnikeyStandalone.zip" project
3. Build and Run the project (File > Build and Run)
4. In the Player’s Input Field enter "oof" text
Expected result: The text changes to the "ồ" character
Actual result: The text changes to the "?" character
Reproducible with: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note:
- The symbol is shown correctly in the Editor
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
denkhotieu
Jul 23, 2024 02:00
Same error with 2022.3.38f and 2021.3.21f. Work well with editor. Error appear in PC build.