Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0a1
Issue ID
914513
Regression
No
[VideoPlayer] When looping video, it stops at the end and is late to start on Asus tablet and few Samsung devices
How to reproduce:
1. Open the attached project
2. Build and run on device
3. Let video loop
Result: at the end video stops for few seconds and at the beggining it is a bit late to start
DUT(reproducible):
5001, Asus P01Z, 5.0.2, 600x1024, x86, Mali-450
54, Samsung Galaxy Note II, 4.4.2, 720x1280, Samsung Exynos, ARM
Videos(Reproducible):
VP8_SD_180p.webm, 320x180, V_VP8, 626 kb/s, Vorbis, 2 44.1 kHz
VP8_SD_360p.webm, 640x360, V_VP8, 1 508 kb/s, Vorbis, 2, 44.1 kHz
VP8_HD_720p.webm, 1280x720, V_VP8, 3 515 kb/s, Vorbis, 2, 44.1 kHz
H264_HD_720p.mp4, 1280x720, h264 avc1, 2 205 kb/s, Main@L3.1, AAC/LC, 2, 44.1 kHz
H264_SD_360p.mp4, 480x360, h264 avc1, 500 kb/s, High@L2.1, AAC/LC, 2, 44.1 kHz
Reproducible: 2017.2.0a1 (80d4f3edb54f) trunk, 2017.1.0b6, 5.6.1p1(in this version videos don't loop properly. Sound is very choppy and video clip gets stuck)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment