Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b6
Issue ID
878563
Regression
Yes
[Video] Unity crashes when it doesn't understand the video path
Reproduction steps:
1. Open my attached project ("case_878563-test.zip")
2. Enter Play mode
Result: Unity crashes during WindowsVideoMedia::GetTrackTypes process
Reproducible on: 5.6.0b6, 5.6.0b7
Not reproducible on: 5.6.0b1
Tested on Windows 10;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment