Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1261051
Regression
No
[VFX Graph] Locked assets are getting editable in default VFX graph when toggling Blackboard button
Property can be created and drag in VFX editor even if the default VFX asset is Locked.
Steps to repro:
1. Create a new HDRP project.
2. GameObject > Visual Effects > Visual Effect.
3. Inspector > Assign Any default VFX Graph.
4. Toggle Blackboard button.
5. Create a property in Blackboard window.
Actual Result:
Locked assets are getting editable in default VFX graph.
Expected Result:
Locked assets should not get editable in default VFX graph.
Reproducible in:
2020.2.0a17, 2020.1.0b15, 2019.4.3f1, 2019.3.2f1 with Package Version 9.0.0-preview.33, 8.1.0, 8.0.1, 7.3.1.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note (fix version 12.0.0):
Fixed in Package version 12.0.0.