Search Issue Tracker
Fixed
Fixed in 2023.2.0a18
Votes
0
Found in
2023.2.0a17
Issue ID
UUM-41825
Regression
No
UXML Document state is reverted when saving the project or reimporting the UXML Document
Reproduction steps:
1. Open the attached project “NotSavedUXML”
2. In the Viewport window select the Quests button
3. From the Project window, attach the “IconPath” to a property “Icon Image” located in UI Builder’s Inspector
4. Save the Project
5. Observe the UI Builder’s Viewport window
Expected result: The state of the “MainMenu.uxml” stays the same
Actual result: Changes to the “MainMenu.uxml” get reverted
Reproducible with: 2023.2.0a17
Couldn’t test with: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1 (Can’t add Icons to the button)
Fixed with: 2023.2.0a18
Reproducible on: Windows 10
Not reproducible on: Intel MacOS Ventura 13.3.1
Notes:
If it doesn’t reproduce with the Quests button, then attach icons to other buttons as well
In step 3, other icons can also be used
Reimporting the “Assets/UI/MainMenu/MainMenu.uxml” file will revert changes as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment