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Fixed in 7.5.2, 8.3.1

Votes

4

Found in [Package]

9.0.0-preview.0

Issue ID

1224369

Regression

No

[URP] 'Uninitialized' camera background type does not match between the Build and Game view

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project named "Case_1224369"
2. Open the SampleScene
3. Select the Main Camera and observe that the Background Type under the Environment settings is set to "Uninitialized"
4. Open the Game view. The background is Lime green(The last set Solid Color before Type was switched to Uninitialized)
5. Build and run the project
6. Observe the screen

Expected result: The Build and Game view match
Actual result: The background is not set in the Build indicating the mismatched behavior

Reproducible with: 2019.3.6f1, 2020.1.0b3, 2020.2.0a4
Could not test with: 2017.4.38f1(No Package Manager), 2018.4.19f1(Uninitialized type is missing)

Reproducible with package versions: 7.1.2, 7.2.1, 9.0.0-preview.0

Notes:
- Uninitialized background type became available in URP 7.1.2 (2019.3.0b4)

  1. Resolution Note (fix version 8.3.1):

    Fixed in URP 8.3.1 which is available in Unity 2020.1

  2. Resolution Note (fix version 7.5.2):

    Fixed in URP 7.5.2 which is available in Unity 2019.4

Comments (11)

  1. const_cast

    Jan 26, 2021 21:26

    Still happening in URP 8.3.1 on iOS. Using Unity 2020.1.17f1. Works fine in editor but not on iOS.

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